Hello There, Guest! Register

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
building linux kernel and modules
#4
(01-19-2016, 02:47 PM)jbevren Wrote: Have you been able to boot a homebrew kernel successfully?
No, not yet. At first I focus on keeping kernel as is and add stuff only via modules if possible.

I already ordered SOIC8 test clip for spi flash programming (for other reasons, not leaptv) and 2 leaptv game cartridges from ebay so I plan to test this too some time in future. However currently I focus on hacking current system as is and keep games working. I'd like to see e.g. HalfLife running via Xash3D on LeapTV with USB gamepad.

But definitely booting ubuntu or debian with custom kernel just by inserting game cartridge and turning leaptv on would be really useful, so please keep up with what you are doing, really great stuff :-)

Also any linux distribution in chroot with compiler working directly on the device would be good enough too for quick development. I already have loop images on my android tablet with jessie and ubuntu LTS chroots so I guess I just copy it over to device and try them, thanks for the idea of building natively.
Reply


Messages In This Thread
building linux kernel and modules - by fanoush - 01-18-2016, 01:35 AM
RE: building linux kernel and modules - by fanoush - 01-20-2016, 03:08 AM

Forum Jump: