(10-19-2015, 07:35 PM)Typhoonk Wrote: Is there a method to get these flash games to work (or just a method to this trial and error madness)
this is what I am doing
1. download a swf file (less than 1MB seems to work, as I can't get angry birds to work. its 2mb)
2. untar the GoldMiner tar file
3. replace the swf file and rename it loader.swf
4. then re-tar it
5. use manager to 'load' it back to the device.
my question is - why doesn't the angrybirds.swf from the inno forum work?
how can I load multiple games?
how to switch the game from landscape to portrait? would be good for tetris.
thanks in advance.
Its quite easy to manually edit the games meta.inf, although its easier to use the app
start by making a duplicate of the template game(Gold Miner) on your PC, we'll call that our "work folder"
Every change we're about to make is in the work folder.
Editing the template game files using notepad++
Change the "IconLabel" value,
This is the text that will be shown on the home screen when you highlight the game.
Change the "ProductID" + "PackageID" + "Name"
I Should Have Also Wrote:Notice: The IconLabel and Name fields should be the same value.
Notice: The ProductID should appear as the middle section of the PackageID
Notice: It is good practice to keep track of which PackageIDs are taken to avoid installing over another game with the same ID.
- Save both files to the work folder.
- Rename your_downloaded_game.swf to "loader.swf"
- Place loader.swf in the work folder, replacing/overwriting the template file.
I Should Have Also Wrote:Notice: The game is installable via FTP now but the artwork isn't done so it will still have the template icon and preview images.
Installing Via LeapPad Manager.
You will need 7Zip to package the files
- Archive the files inside the work folder into a .tar file.
- Rename the .tar file to the PackageID of the game.
- Install the .tar package with LeapPad Manager
I Should Have Also Wrote:Notice: The game files must be in the root of the .tar, don't tar the game folder, just the contents.
Base_DA and Preview_DA images
Use google images, Paint.NET's magic wand and USE the template images and you'll have your own icons in no time.
Base_DA.png
Width 82px
Height 88px
Preview_DA.png
Width 70px
Height 69px
I did actually knock together a small Visual Basic app that took the template from gold miner and appended a few strings from text boxes making it all very simple...
It doesn't do the artwork though.
It makes MP3 player packages too.
I Should Have Also Wrote:You can easily bundle your own SWFs into game packages with this program.