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Help compiling
#6
I am not sure what paths he was talking about in the TODO section.  Once you have the buildroot ready to go, then yes, you should be able to compile apps to run on the device.  I grabbed the open source Doom and had quite the time trying to get it to compile, but once done, it created the application file.  I could then launch that on the device either with SSH or creating an "app" for it and installing it with the LeapPad Manager.

I attached my LeapPad Doom files minus the doom.wad file.  This has the SDL libraries the game needed to run correctly.  It also only ran on the Ultra and not the LeapPad 2.  I am not sure if I still have my buildroot setup since that was in a virtual machine I believe and quite a while ago.


Attached Files
.zip   LeapDoom.zip (Size: 1.32 MB / Downloads: 628)
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Messages In This Thread
Help compiling - by Deak Phreak - 01-16-2016, 03:50 PM
RE: Help compiling - by guiguiaspi - 03-13-2016, 10:39 AM
RE: Help compiling - by kittensauce - 01-10-2017, 06:54 PM
RE: Help compiling - by Deak Phreak - 01-11-2017, 01:19 PM
RE: Help compiling - by kittensauce - 01-13-2017, 04:36 PM
RE: Help compiling - by Deak Phreak - 01-13-2017, 05:24 PM
RE: Help compiling - by kittensauce - 01-13-2017, 05:45 PM
RE: Help compiling - by Chris Eric - 03-25-2018, 08:56 AM
RE: Help compiling - by Deak Phreak - 01-13-2017, 07:27 PM
RE: Help compiling - by kittensauce - 01-13-2017, 07:41 PM
RE: Help compiling - by Deak Phreak - 01-13-2017, 09:45 PM
RE: Help compiling - by kittensauce - 01-14-2017, 06:18 AM
RE: Help compiling - by kittensauce - 01-27-2017, 06:07 PM
RE: Help compiling - by Deak Phreak - 01-28-2017, 09:58 AM
RE: Help compiling - by kittensauce - 01-29-2017, 09:14 AM

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