Hello There, Guest! Register

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
opengl ES, Qt
#3
Photo 
Oh, it works somehow. Looks like there are more screens/framebuffers or something. When I run the appstore advertisement screen and then run any qt demo application from telnet it opens just fine on that screen. Same when launching anything and there is this green leapfrog logo with spinning stars, I see the Qt app opened there as well as on that controller disconnected screen. But the main launcher or the duke3d loading screen is probably different one so nothing seen there.

   

sadly when trying glesv2 hello I see this
/LF/Bulk/buildroot/usr/share/qt/examples/opengl # ./hellogl_es2/hellogl_es2
/LF/Bulk/buildroot/usr/share/qt/examples/opengl/hellogl_es2/hellogl_es2: can't resolve symbol '_ZN16QGLShaderProgramC1EP7QObject'
and other 3d demos either show blank screen or crash :-(
Reply


Messages In This Thread
opengl ES, Qt - by fanoush - 01-13-2016, 02:43 AM
RE: opengl ES, Qt - by fanoush - 01-13-2016, 03:52 PM
RE: opengl ES, Qt - by fanoush - 01-13-2016, 04:39 PM
RE: opengl ES, Qt - by is0-mick - 01-14-2016, 03:02 AM
RE: opengl ES, Qt - by fanoush - 01-14-2016, 07:25 AM
RE: opengl ES, Qt - by is0-mick - 01-14-2016, 02:13 PM
RE: opengl ES, Qt - by DentLoader - 01-16-2016, 02:39 AM

Forum Jump: